Demo is out! IndieGoGo campaign started!

We released demo on Itch.io with three playable levels! So far 2000 people played it and so far players are pretty happy with the game. A lot of YouTubers made videos about Godly Corp demo. We got a decent exposure from that and a lot of useful feedback!   You can play it here: https://tr8-torus-studios.itch.io/godly-corp … “Demo is out! IndieGoGo campaign started!”

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Tri-Update! Steam beta test, Game jam and new graphics!

  It’s been some time since the last post so let’s get right into it and dump here the most important stuff. First of all, we have a working Steam build ready for testing. We already received a lot of great feedback from fresh testers. You can even watch the whole VOD from first time … “Tri-Update! Steam beta test, Game jam and new graphics!”

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Earth is flat, here is the definitive proof (not really)

It’s time for another level update! Let’s start with the level that touches the subject that is so close to our hearts. What is the shape of that planet we live on. In this level you must make sure that inhabitants of the planet that you take care of, don’t know that it’s flat. You … “Earth is flat, here is the definitive proof (not really)”

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We are going to SPAAAAAAAACE!

Small updates on new levels! First let’s travel to the SPAAACE! Level begins as usual at your desk, in your familiar environment. But right after pressing the start button, you hear engines around you, everything starts shaking and soon enough the whole environment changes. In this level you complete two objective simultaneously. You have to … “We are going to SPAAAAAAAACE!”

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The challenge of new mechanics in every level

One of the most exciting things that Godly Corp has to offer is that¬† every level is different. Each day you get a new challenge with new rules. As fun as it sounds it was really difficult to design game in a way that player doesn’t need a long, boring tutorial. Especially when game mechanic … “The challenge of new mechanics in every level”

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